AI Insights · Timothy · July 2024
Top 5 Solitaire Games on Android in South America: Q2 2024 Performance
Discover the performance of the top 5 Solitaire games on Android in South America during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Solitaire games on the Android platform in South America showed varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of each game based on data from Sensor Tower.
Solitaire - Classic Card Games by Guru Puzzle Game saw its weekly revenue fluctuate, peaking at around $200 in mid-April and gradually decreasing to approximately $135 by the end of June. Weekly downloads for the game were robust, ranging from 58.8K to 73K, with the highest number of downloads occurring at the end of April. The game's active user base remained strong, averaging around 500K weekly active users throughout the quarter.
Solitaire by Aged Studio Limited experienced modest weekly revenue, which varied between $1 and $64, peaking in late May. Weekly downloads for this game demonstrated a steady increase, starting from approximately 25.6K in early April and reaching about 31.5K by mid-June. Active users fluctuated slightly but remained stable at around 380K to 400K throughout the quarter.
Solitaire - Classic Card Games by Oakever Games had a less consistent revenue stream, with several weeks showing no revenue and other weeks peaking at $24. Downloads saw a significant decline from around 50.2K in early April to just over 8.4K by the end of June. Active users mirrored this trend, decreasing from approximately 140K to 75K over the same period.
Spider Solitaire by Easybrain showed a positive revenue trend, starting at $35 and climbing to $90 by the end of June. The game also saw a steady increase in downloads, peaking at 35K in early May. Active users for Spider Solitaire remained consistent, averaging around 420K throughout the quarter.
Jogo Cacheta Online from Explore Universe Studio did not generate revenue during this period. However, the game experienced a varied download pattern, with a significant spike to 42.6K in mid-June. Active users also showed an upward trend, increasing from around 139K to 171K by mid-June before dropping to 152K by the end of the quarter.
For more detailed insights and further data, visit Sensor Tower.